Now Disciples III certainly took the might and magic route of battle which was a disappointment as i liked the sort of old school FF style combat of Disciples II. Also much less black and more 3D has left the series brighter and less Gothic in the ravens and makeup way and more in the "this cathedral is rather ornate" variety of Gothic. This initial change past the quite frankly beautiful drawing of Disciples II left me initially rather annoyed. But after getting more into I began to re-appreciate the design aesthetics as not being Disciples II: 3D but a sort of reinterpretation of the game.
Now while Disciples III is considerably more forgiving on its its gameplay modes, disciples' II easy mode was still particularly unforgiving, the gameplay has more or less transitioned well. Old abilities of units have different uses in new combat settings while giving many call backs to II's style of play. The music in both games has been quite nice as well heres some samples.
But.
This game has THE WORST NARRATION I HAVE EVER HEARD ANYWHERE EVER. It randomly fluctuates tone, inflects randomly, its like they has some guy do the major setups for every campaign got him to read it 3 different ways and cut it together randomly. It is i take my headset off just to not hear it.
Lets compare real quick. Heres the narrator for II- a bellowing storyteller for a dark age- it fits the game pretty well:
and disciples III:
FUCKING JEEZ. Its so bad. The unit voice acting seems random sometime and fluctuates all over from lulzy to imposing. Thats kinda expected but GOOD GOD that narration is like pooping on the craft on acting. Its also bad because the world and story are actually pretty damn well done. Also that sort of impressionistic art during those scenes is rather well done.
and guess what. Anytime you load, which in this sorta game can happen often. GUESS WHO READS SOMETHING AGAIN!
I'll add another terrible example here soon of another game ruined unless its on mute heres a hint:
it made me cry tears of blood.





